Author Archives: BClarkOMP

Game Center CX 2020 – Special Long Interview With Shinya Arino

Magazine Translations
Arino 2020 Interview Profile

Interview - Kiyoshi Tane
Photography - Hiroyuki Matsuzaki

After nearly 17 years, Game Center CX has finally reached its 300th episode. These last two years have brought us Arino's Challenge in Makuhari Messe, the GCCX Symfony, and Game Center CX in Russia. We're bringing you this interview with Shinya Arino to commemorate this momentous occasion, and discuss the trials leading up to it!

Continue Reading

Tadashi Takezaki Interview

Magazine Translations
Tadashi Takezaki

Tadashi Takezaki is currently the president of TMS Entertainment, but was previously involved with all domestic Sega Mega Drive software in a marketing capacity. Today he enthusiastically talks about an outsider's view of Sega as someone who's acted both as the face of Sega and as a representative of Sega fans.

Interview: Kiyoshi Tane

Continue Reading

Game Center CX: Staff Writer Kibe’s Challenge

Kibe's Challenge Book Cover
    • ゲームセンターCX 作家岐部の挑戦
    • Written by Masayuki Kibe
    • Released 10/12/2018
    • Published by Kadokawa

Masayuki Kibe chronicles the trials of moving to Tokyo to break into the entertainment industry as a writer, helping to get Game Center CX off the ground, and the reasons he feels that it's become such a popular show.

Continue Reading

Hiroshi Fujioka as Sega Hatan Shirou and Maito Fujioka as Sega Shirou

Magazine Translations
Fujioka 1

Hiroshi Fujioka and his son Maito came out wearing jet black and pure white martial arts gi, and we took this opportunity to interview them as two generations of Sega ambassadors. What do they think of Sega? What do they think of games? What was passed down from father to son? It's a very passionate conversation.

Continue Reading

Arcade Developers Talk Sega’s History of Taking On Challenges

Sega was always the first to implement cutting edge ideas and technology into their arcade games, and they've continued to shock us over the years. Today we have an interview with two people who have made those very games happen. Just what sort of things have happened behind the scenes during Sega's history of taking on these technological challenges? These two witnesses to this phenomenon talk about this seldom discussed topic!

Continue Reading