Back in the pre-HD gaming era, big game companies like Capcom were not afraid to take a chance on new franchises. Taking Sega's Phantasy Star Online series as a base for its game play, it was in 2004 that the modern day Japanese gaming powerhouse began: the first entry in the Monster Hunter series was released. Though Capcom invented a brand new genre for this game called "Hunting Action", it was similar to its predecessor in many ways. The basic flow of the game involves accepting specific quests from within a hub world, then setting out into a separate area to complete objectives for that quest. The difference is that in Monster Hunter you're dropped into a prehistoric National Geographic Explorer where your opponents are dinosaurs, dragons, and other creatures that come right out of their natural environments. Though weapons and armor are constantly being upgraded throughout the game, in Monster Hunter there is an added sense of realism: It's done using parts carved right from the carcasses of the monsters themselves.