Mamoru kun wa norowarete shimatta!

Reviews
Hardware: XBox 360
06/25/2009 (Japan)
まもるクンは呪われてしまった!
Mamoru is Cursed!
Mamorukun Curse!

"Mamonoro" (the shortening of this game's full title, something that Japanese gamers love to do) is a shooter/shmup that was originally an arcade game running on Sega's NAOMI hardware, released in July 2008. While the XBox 360 may not have ever sold that well in Japan, it did quickly find its place among hardcore shooter fans not long after its Japanese release. So it really is no surprise that this title was ported to the 360 not even one year after its arcade release.

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Time Travelers

Reviews
Hardware: Vita/PSP/3DS
3DS and Vita - 07/12/2012, PSP - 07/19/2012 (Japan)
タイムトラベラーズ

The Visual Novel genre had seen a renaissance unlike any it had experienced in a long time by 2012. Japan had seen Visual Novels with incredibly high quality writing and sometimes interesting new game play mechanics such as "428 ~fuusa sareta Shibuya de~" (The "428" is actually pronounced as "Shibuya"), "Danganronpa", "Stein's Gate" and "Kyokugen Dasshutsu Ku Jikan Ku Nin Kyuu no Tobira" ("999: Nine Hours, Nine Persons, Nine Doors") in recent years, so it's only natural that the newest Visual Novel from Level-5, "Time Travelers", could potentially be the next title to continue the cycle. But its success was not necessarily probable due to it being published and developed by Level-5 (who by this point had certainly had their share of successes, but also plenty of failures), but instead because of the staff involved in its creation.

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Dragon Quest

Reviews
Hardware: Famicom
05/27/1986 (Japan), 08/1989 (US)
ドラゴンクエスト
Dragon Warrior

When you look at the immense popularity of Dragon Quest in Japan these days, it's hard to believe that it came from anything but itself. It's often credited as the first and most influential Japanese RPG. While it's certainly one of the most influential, it's not the first. It owes its design to a handful of different predecessors, many of which are western and were released on home computers. Dragon Quest can lay claim to being the first turn-based console RPG (the first non-turn-based console RPG being Hydlide) though.

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Metroid: Zero Mission

Reviews
Hardware: Game Boy Advance
05/27/2004 (Japan), 02/09/2004 (US), 04/08/2004 (PAL)
メトロイド ゼロミッション

Metroid was released on the Famicom Disk System and NES in 1986, and for its time it was a fantastic game. It practically invented a genre, and its influence on gaming in general simply cannot be denied. As the years passed and its sequels were released though (Metroid II in 1991 (US) and 1992 (Japan and Europe) on the Game Boy, and Super Metroid in 1994 on the Super Famicom/Super NES), the original quickly began to look and feel its age. It was Super Metroid in particular that really put it out to pasture, for all of the reasons that make it appear on many top SNES games lists. It just did everything that the original Metroid did, but orders of magnitude better. And it added something that the original was not too big on: Atmosphere.

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Gundam Musou International

Reviews
Hardware: XBox 360
12/27/2007 (Japan), 08/28/2007 (US), 11/09/2007 (PAL)
ガンダム無双インターナショナル
Dynasty Warriors: Gundam

In Japan, Gundam Musou was originally released on 03/01/2007, only on the Playstation 3. It came to the Playstation 3 and XBox 360 simultaneously in the US on 08/28/2007 and to other PAL regions on 11/09/2007 as Dynasty Warriors: Gundam, with localized voices. Surprisingly, Gundam Musou would also be released in Japan on the XBox 360 later in the year as Gundam Musou International.

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