Arcade Developers Talk Sega’s History of Taking On Challenges
“We searched for all sorts of parts, but ultimately we ended up customizing parts from a military-use radar in order to make it!” – Sega engineer Masao Yoshimoto
“We searched for all sorts of parts, but ultimately we ended up customizing parts from a military-use radar in order to make it!” – Sega engineer Masao Yoshimoto
“We couldn’t sell any because we had no stock…My mom said ‘Can’t they just give you one, since you’re the one who made it?!’” – Tomohiro Nishikado, creator of Space Invaders
“And I’m not very fond of rooms that are too chic or didn’t feel lived in” – MCU
“It was a rather drastic modification…I remember the guy being in charge of that telling me he was going to kill me!” – Yukiharu Sanbe
“As soon as the song started I really felt that this was elevating the game experience for me to the next level.” – Masayoshi Soken talking about Daytona USA