Ninja Ryuukenden
No one who’s played it can ever forget the horrifying image of our ninja hero tied down with a giant buzz saw descending toward him, as he shakes his head furiously at his fate.
No one who’s played it can ever forget the horrifying image of our ninja hero tied down with a giant buzz saw descending toward him, as he shakes his head furiously at his fate.
“The use of the kunai button is the most important aspect of this game.” – Dedeo, Famitsu Editor
“I thought that I might get some complaints from the staff for so quickly agreeing to it without thinking about staffing and schedules, but everyone around agreed with my decision because…well, it’s Darius!” – Naoki Horii, M2
“The charm of most beat ’em ups is being able to play them for a long time on a single coin, if you’re skilled enough. The player characters themselves don’t get stronger, but it feels like you do as the player.” – Rensuke Oshikiri
“To have arcade games playable on a home console at basically the same level of quality really made it a stand-out piece of hardware, and I suspect there were a lot of creators that were just floored by it.” – Naoki Horii, M2