Tag Archives: Famicom

Today’s Akihabara With UK

Magazine Translations
UK in Akihabara at Friends retro game shop
Interview/Article - Yukio Hayashi Photography - Hiroyuki Matsuzaki (https://www.instagram.com/itl_mtzk/) UK is the guitarist in a duo called MOROHA, that blends music and spoken words. He also loves games and Akihabara. We talked to him about why he's so entranced with Akihabara as we walked around the area for around three hours, as it poured down rain during the rainy season. 1:00 PM on 6/10, pouring rain. JR Akihabara Station, the Electric Town exit. It's too bad that it's pouring rain, but thanks for doing this. (UK) Thank you. First off, I'd like to hear some of your memories of Akihabara over lunch. Where do you usually eat when you come here? (UK) Sure. A lot of the times it's ramen or something, but I go to Gansen a lot too. Ahh, Gansen's great. Let's go. 1:10 PM, pouring rain. In front of Gansen. ...Looks like it's closed today and tomorrow (Laughs) (UK) Too bad! Alright, let's go get some curry from a place near Suehirocho station instead. Continue Reading

A Dragon Quest Talk Between Parent and Child: Enjoying Games Across 2 Generations!

DQ - Reference Book Text: Kamio Takeshi Raised in a house with a retro gaming environment and with exposure to Dragon Quest games both past and present, my grade school aged son has gotten into Dragon Quest as well. As a video game enthusiast with a love for Dragon Quest that's spanned over a period of 30 years, I'd like to present this talk between father and son that spans two generations of Dragon Quest! I was born in 1973, and my first encounter with Dragon Quest was as a middle school student. I found out about it through the pages of weekly Shounen Jump, and played all of the games through XI when they came out. My 12 year old son was born in 2006, and his first encounter with Dragon Quest was in his third year of grade school. His first game in the series was the same copy of the Famicom version of DQ II that I played back in the day. Continue Reading

Seikima II: Akuma no Gyakushuu

Reviews
Seikima II - Title Screen
Hardware: Famicom
12/25/1986 (Japan)
聖飢魔II 悪魔の逆襲
Seikima II: The Demons' Counterattack
One of the earliest examples of a licensed game based around a Japanese band or musician is Seikima II: Akuma no Gyakushuu. Now this isn't part two of a game called "Seikima", the band itself is called "Seikima II". The intended pronunciation is "seikimatsu", which means "end of the century". The kanji used in the band's name as the ones in that word, but rather those for "holy", "starve", and "demon". This is all short for the phrase 聖なる物に飢えている悪魔がII(ふたた)び蘇る (seinaru mono ni ueteiru akuma ga futatabi yomigaeru), or "Demons starving for that which is holy are resurrected once again". Continue Reading

8 and 16 Bit Rhythm Land

Reviews
Rhythm Land - Take A Break
Hardware: Famicom, Mega Drive
02/21/2019 (Japan)
8ビットリズムランド/16ビットリズムランド
Columbus Circle has been responsible for both brand new and revivals of unreleased and out of print software titles on the Famicom and Super Famicom for a little while now. The Rhythm Land series of games marks their entry into the world of brand new Mega Drive releases, which is something that the console has not seen in a very long time (if you're not counting home-brew stuff). Rhythm Land are retro rhythm games released in two distinct versions: 8 Bit Rhythm Land and 16 Bit Rhythm Land. The first for the Famicom, the second for the Mega Drive. Continue Reading

Our Nostalgic Games: #200 Special

Magazine Translations
Our Nostalgic Games - 200 Banner

Our Nostalgic Games ~Retro Gamer Round-table~ #200 Special

For the 200th edition of Our Nostalgic Games, we have some very special guests here to talk about their memories as classic gamers! With us today are unparalleled game-lover MCU, and Fujita, a man well known for his gaming abilities. We've invited these two friends here for nostalgic game talk, in this very special edition. In addition, they also took to competing with one another more than the usual contributors. Continue Reading
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