Hokuto no Ken 2: seikimatsu kyuuseishu densetsu

Hokuto no Ken 2 - Title Screen

While this sequel was a step in the right direction, gaming was just too immature to be able to create a truly satisfying Hokuto no Ken beat-em-up experience at this point.

Hokuto no Ken

Hokuto no Ken Famicom Title Screen

Of course all of the game’s mechanics were detailed in the manual, but if you don’t have it (or access to the Internet, if you’re playing this in modern times) then you will probably never make it past the first stage.

Hokuto no Ken

Hokuto-no-Ken - Title Screen

It was the right time for the Hokuto no Ken franchise to be made into a video game: The manga and anime series had been popular for 2-3 years already. You could that Hokuto no Ken was made to be a video game since it involves copious amounts of violence. For those unfamiliar with the story, Our hero Kenshiro travels throughout the a post apocalyptic world overrun by gangs to find his kidnapped fiancee Yuria, utilizing his Hokuto Shinken to pummel enemies with fists and feet. This usually results in them gruesomely exploding from the pressure point manipulation that Hokuto Shinken is based around. If this wasn’t begging to be made into a side-scrolling beat-em-up, what was?

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