Tag Archives: Natsukashi Perfect Guide

A Dragon Quest Talk Between Parent and Child: Enjoying Games Across 2 Generations!

DQ - Reference Book Text: Kamio Takeshi Raised in a house with a retro gaming environment and with exposure to Dragon Quest games both past and present, my grade school aged son has gotten into Dragon Quest as well. As a video game enthusiast with a love for Dragon Quest that's spanned over a period of 30 years, I'd like to present this talk between father and son that spans two generations of Dragon Quest! I was born in 1973, and my first encounter with Dragon Quest was as a middle school student. I found out about it through the pages of weekly Shounen Jump, and played all of the games through XI when they came out. My 12 year old son was born in 2006, and his first encounter with Dragon Quest was in his third year of grade school. His first game in the series was the same copy of the Famicom version of DQ II that I played back in the day. Continue Reading

A Woman Gamer and Dragon Quest

Magazine Translations
A Woman Gamer And Dragon Quest Header

Memories of Taking Great Joy in the Female Hero She'd Been Awaiting

Games were largely a pastime for boys in the Famicom era. Dragon Quest gained a girl fan simply because of the Dragon Quest 4-Panel Comics

Text & Materials: Misao Sanjou Ever since I was a kid I had no interest in playing with dolls, but instead with sentai heroes and the Famicom. My first encounter with Dragon Quest was in 1993. DQ V had already been released, and the DQ I & II remakes for the Super Famicom were about to come out. But the reason I got into Dragon Quest was the first volume of the 4-panel comic, that I just happened to pick up. Primarily based around DQ III, I was enthralled by all of the well-known components that made up the Dragon Quest world contained within: The weapons, armor, items, magic, creatures, stores, fields, and the characters that made up the party. It was the reason that I then wanted to play the games. Continue Reading

The Sudden Rise of Dragon Quest and the Consumer RPG Boom

Dragon-Quest-Consumer-RPG-BoomThe RPG genre was already popular in the international PC market. It all began with tabletop RPGs, but here we'll take a look back at the explosive RPG boom that began here with Dragon Quest. Text by Kaze no Iona

An RPG was a game that involved playing a role?

I wonder if it wasn't the Famicom version of Tower of Druaga that first introduced the term "RPG" to Famicom users (The text "High Quality Role-playing" appeared on the packaging for Bokosuka Wars later on, but actual use of the term RPG hadn't really caught on at that time). I myself found out about the RPG genre through a publication that had launched around this time, Famimaga. The way that RPGs were introduced as games in which you're "playing a role" stood out in particular. Continue Reading