Tag Archives: Nintendo

Hamster Applies For a Guinness World Record For an Unprecedented 131 Consecutive Weekly Releases

Hamster World Record - Satoshi HamadaHamster has released downloadable titles for 131 consecutive weeks, including the start of the Arcade Archives Neo Geo series when the Nintendo Switch released on 03/03/2017. As a result, they've applied for a Guinness World Record. Having released a total of 167 titles on the Nintendo Switch, this is an unprecedented number of releases. Series producer and president Satoshi Hamada gives us the whole story.

A Record Only Possible Due to Cooperation From Other Companies

What made you decide to develop for the Nintendo Switch, which is serving as the starting point for this record? (Hamada) We decided on it as soon as we heard about the Nintendo Switch. We'd already started releasing the Arcade Archives series on the PlayStation 4, but we were thinking of bringing it to the Switch as well. Continue Reading

Infiltrating A Store Making A Big Push For Game Music: TOWERanime Shinjuku

Toweranime Shinjuku - Ryuuji Kaneko Shinjuku, where tons of people are constantly coming and going. And in Shinjuku lies a CD shop that puts its efforts into game music: TOWERanime Shinjuku. We bring you a glimpse into a department overflowing with enthusiasm from the game music loving staff.

Asking Someone That Sells Game Music: The Secret To Creating A Department

TOWERanime Shinuku, a department within Tower Records Shinjuku that was opened in 2014. It previously was centered mostly around anime, but after some recent changes it's now focusing heavily on game music. We've asked long time employee and game lover Ryuuji Kaneko about what it's like to sell game music CDs, and the advantages of doing so in an actual store. Continue Reading

Satoru Iwata – Learn From the President! (An Adult’s Journey Never Ends)

Features
Satoru Iwata and Shigesato Itoi
When Satoru Iwata passed away three years ago, I was made aware of a Youtuber who was looking for help translating various Iwata related articles and interviews for use in a tribute that he was put together. At that point I was beginning to better figure out the types game-related material that I was interested in translating, and they tended to be interviews or behind-the-scenes type things. So I was pretty happy when I found out the material that needed to be translated was a series of transcribed conversations between Satoru Iwata and famed copywriter/game designer/a little bit of everything Shigesato Itoi. The conversations were posted on Hobonichi's website, Hobonichi being the Itoi-founded company that designs and produced various lifestyle goods such as their Techo Planners/Organizers. Continue Reading

Spartan X

Reviews
Hardware: Famicom/NES
06/21/1985 (Japan), 10/1985 (US), 04/15/1987 (PAL)
スパルタンX
Kung Fu
We often assume that simplistic games don't have a very rich history, but Spartan X is a perfect example of why this isn't true. It acted not only as a door to a brand new genre that would rule a large portion of the late 80s and 90s, a potential pathway to multiple world-changing games, a licensed game (sort of) and a transitional game for some notable individuals. When playing "Kung Fu" (the name that it was released under in the US) on my NES as a kid around 1988, I was unable to get past the third floor and would think "This game seems a little primitive..." (little did I know at the time how old the game itself actually was). I truly had no idea how significant what I was playing actually was. Continue Reading

Bayonetta 2

Reviews
Hardware: Wii U
09/20/2014 (Japan), 10/24/2014 (US), 10/24/2014 (PAL)
ベヨネッタ 2
Bayonetta is a game that was not likely to have a sequel. It's true that the original game was fairly well received critically, but its sales did not measure up. Even though Bayonetta was a complete throwback to what some might consider the golden age of Japanese action games, those numbers proved that we could never go back to that age again. Sega was in no hurry to commission a sequel, so it was a big surprise that Nintendo ended up being the company to do so. It was no doubt a plea to the gaming public to notice that the Wii U did in fact have titles for the "hardcore gamer", but the reasons don't really matter. All that matters is that Bayonetta 2 brings Bayonetta back with a new look, new story, a new director (Hashimoto Yusuke, though the previous director Kamiya Hideki is on board as a supervisor), and improvements over the original title's already great formula. Continue Reading
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