Rensuke Oshikiri PC Engine mini Interview
“I raced over there as fast as I could,.. the shortest route there would have been almost 20 kilometers long! That’s how much I wanted a PC Engine!” – Rensuke Oshikiri
“I raced over there as fast as I could,.. the shortest route there would have been almost 20 kilometers long! That’s how much I wanted a PC Engine!” – Rensuke Oshikiri
“We considered developing software on their (Sega) platform back then. But it didn’t end up working out…” – Takahashi Meijin
The distinct qualities of the original arcade/Super Darius soundtrack aren’t quite preserved here, but it’s still fine enough.
The Kung Fu feels a little too padded out with its many pallet swaps, higher number of levels, and excessive reliance on off-screen objects to wear down player health.