Ever since the release of the original Phantasy Star Online in 2000, each Phantasy Star game has been basically cut from the original PSO template with paper thin stories just to create some purpose for player actions. After all, the real appeal of these games was the multi-player aspect from the start, so who really cared about things like story? That's why it was so strange when Phantasy Star Nova was announced in 2013 as being a heavily story focused, primarily single-player entry in the PSO family. By this point Sega had probably forgotten that Phantasy Star had an identity before it went online, because it brought about a lot of hope from old fans of the series that this might finally be the return of the original Phantasy Star series in some way. It doesn't come as much of a surprise that those hopes were very misplaced.