Tag Archives: PSP

Danganronpa: kibou no gakuen to zetsubou no koukousei

Reviews
Hardware: PSP
11/25/2010
ダンガンロンパ 希望の学園と絶望の高校生
Danganronpa: A Hope-Filled School and Despair-Ridden Students
Danganronpa: Trigger Happy Havoc

Since Danganronpa mania didn't sweep the west until 2014 when it was re-released on the Vita (or possibly even when the anime was aired in 2013), many forget that it began life way back in 2010 on the Vita's predecessor: the PSP. Though its original platform and release date do nothing more to explain its uniqueness. It borrows from so many pieces of media and genres of games that it makes one's head spin, and merges things both western and Japanese. But there is a very good reason why it caught fire in the west as it did: It takes the best parts of everything involved and mixes them all together.

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Corpse Party BloodCovered: …Repeated Fear

Reviews
Hardware: PSP
08/12/2010 (Japan), 11/22/2011 (US), 12/14/2011 (PAL)
コープスパーティー ブラッドカバー リピーティッドフィアー

Both the horror and visual novel genres have rich histories within the world of Japanese games. And given the emphasis that they both place on story telling as a key component, it makes complete sense that there would be games that mix in elements of both. The Corpse Party series was certainly not the first to take this step, though it's one of the more recent success stories. And since it took awhile for a non-computer version to be developed, it's not even as recent as most might think.

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Final Fantasy Type-0

Reviews
Hardware: PSP
10/27/2011 (Japan)
ファイナルファンタジー零式

Final Fantasy Type-0 is the first portable entry in the Fabula Nova Crystallis sub-series of Final Fantasy games, which begun with the controversial Final Fantasy XIII on the Playstation 3 in late 2009 (Japan release date). It was only the second entry in what would eventually be five titles (if you count Final Fantasy Agito, a mobile game that only exists on iOS and Android at the time of this writing), and was originally announced under the title Final Fantasy Agito 13. The game was directed by Tabata Hajime, who up until this point was known for his work on a couple of different portable/mobile titles in the Final Fantasy universe: Before Crisis -Final Fantasy VII- (for mobile phones), and Crisis Core -Final Fantasy VII- (for PSP). He also directed The 3rd Birthday on PSP, the kind-of sort-of third game in the Parasite Eve series. The point is that Tabata had some experience working on what you might consider to be the "side" Final Fantasy games, one of which garnered a good amount of praise (Crisis Core) for its extremely tight action battle system. Type-0 was said to use a version of that same battle system, so things were off to a promising start from the very beginning.

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Time Travelers

Reviews
Hardware: Vita/PSP/3DS
3DS and Vita - 07/12/2012, PSP - 07/19/2012 (Japan)
タイムトラベラーズ

The Visual Novel genre had seen a renaissance unlike any it had experienced in a long time by 2012. Japan had seen Visual Novels with incredibly high quality writing and sometimes interesting new game play mechanics such as "428 ~fuusa sareta Shibuya de~" (The "428" is actually pronounced as "Shibuya"), "Danganronpa", "Stein's Gate" and "Kyokugen Dasshutsu Ku Jikan Ku Nin Kyuu no Tobira" ("999: Nine Hours, Nine Persons, Nine Doors") in recent years, so it's only natural that the newest Visual Novel from Level-5, "Time Travelers", could potentially be the next title to continue the cycle. But its success was not necessarily probable due to it being published and developed by Level-5 (who by this point had certainly had their share of successes, but also plenty of failures), but instead because of the staff involved in its creation.

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