Tag Archives: RPG

25 Years Since The Release Of Final Fantasy VI – Looking Back At The Passion

Magazine Translations
FFVI Interview - Group
25 years ago, Final Fantasy was already a hugely popular series. But with FFVI you can really feel the determination of the staff to not rest on their laurels due to the series' reputation. These legendary creators took a look back at their memories of the development of this title with us. Eiji Nakamura - As the sound engineer for FFVI, he was responsible for the sound effects and sampling. He's currently the president of Sound Racer. Kasuko Shibuya - Square Enix's "Pixel Artisan". As the graphics director for FFVI, she was in charge of the character pixel graphics. Hironobu Sakaguchi - As the father of Final Fantasy, he needs no introduction, and he served as the producer of FFVI. He's currently the president of Mistwalker. Yoshinori Kitase - An executive officer at Square Enix, he served as the director for FFVI. He also put together the event team. Minoru Akao - He was in charge of the sound programming for many Square titles, beginning with FFVI. He's currently the president of RedSpark. Continue Reading

Enchant Arm

Reviews
Hardware: XBox 360
01/12/2006 (Japan), 08/29/2006 (US), 09/08/2006 (PAL)
エンチャント・アーム
Enchanted Arms
From Software is a much more versatile developer than many give them credit for these days. So many of their flagship series have been oriented toward the "hardcore": Kings Field, the Souls games and Armored Core. They're also well versed in horror games with the Echo Night series and Kuon, and have even done straight up actions game like Otogi and Metal Wolf Chaos. What many people forget is that they have also made attempts at RPGs. While the Souls and Kings Field series are RPGs in a way, that isn't exactly what I mean. From's next RPG after the first three Kings Field games was Shadow Tower, which was a somewhat nontraditional take on the dungeon crawler that would receive a Playstation 2 sequel many years later. Then came Eternal Ring and Evergrace, which will serve as the introduction to Enchanted Arms. Continue Reading

Dragon Ball: Daimaou Fukkatsu

Reviews
Hardware: Famicom/NES
08/12/1988 (Japan)
ドラゴンボール 大魔王復活
Dragon Ball: Resurrection of the Evil King
As was eluded to at the end of my article about the last Dragon Ball game on the Famicom, Dragon Ball: Shen Long no Nazo, this game franchise is about to enter what I consider to be a dark place. It won't be immediately obvious with this game, but it will certainly open the door to where things are headed. Dragon Ball: Daimaou Fukkatsu picks up basically where Shen Long no Nazo left off in the Dragon Ball story line (though many story elements have been significantly altered from the source material), at the beginning of what is commonly referred to as the King Piccolo saga. Goku returns home to the Kame House after having fought against Tien Shinhan in the Tenkaichi Tournament, only to find his buddy Krillin dead. So begins the adventure! Continue Reading

Ys

Reviews
Hardware: Famicom/NES
08/26/1988 (Japan)
イース
Nihon Falcom's Ys series is known as a sprawling epic of games, spanning across many different consoles and computer systems. Back in the summer of 1988 though, the first game in the series had only been released on various Japanese home computers (though it originated on the NEC PC-8801) within the last year. The second game in the series had even already hit the PC-8801 just a couple of months prior. Nihon Falcom began life as a computer game developer, and wasn't very interested in porting their games to home consoles themselves. When one of their titles did make it outside of the home computer world, it was nearly always ported and published by other companies and with little involvement from Falcom themselves. It took Victor Entertainment, music company gone game publisher, and ghost-developer Advance Communication Company to bring us the very first home console port of Ys 1. And it's a very interesting foot note in the history of the Ys franchise for many reasons. Continue Reading