Super Darius
And though the enemy patterns aren’t actually any different than the original, I would imagine the zoomed-in view makes for a lot of re-learning for those who had spent a lot of time with Darius in the arcade.
And though the enemy patterns aren’t actually any different than the original, I would imagine the zoomed-in view makes for a lot of re-learning for those who had spent a lot of time with Darius in the arcade.
An even more novel idea than introducing real enemy patterns is distinctive Gradius power-up system.
There are plenty of other changes that had to be made to accommodate for memory limitations of a cartridge in 1986 though.
While I wouldn’t call this a bullet hell shooter, there are some complex bullet patterns to weave your way around during some of the later bosses. This is where using the curse mechanic can really save you!