Tag Archives: Shoot ’em ups

Aka to Blue Type Revolution – Soushi Hosoi and Ikeda Minorock Interview

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Hosoi and Ikeda - Header

Stories From Aka to Blue Type Revolution With Soushi Hosoi and Ikeda Minorock! We Talk to Them About Taking Inheriting the Arcade Sound Just Before Their Live Performance!

The arcade shooting game Aka to Blue Type Revolution was officially released on 11/27/2019. Having been awhile since a new shooting game was released in arcades, this long-awaited title acts as the debut game to utilize the new exA-Arcadia board. Today we bring you a special in-depth conversation about arcade sound with Sonic Wings series composer Soushi Hosoi and  Game Center Mikado owner Ikeda Minorock. They were preparing for their live performance at a rock event called "Game to Techno ga Suki!" (officially titled "We Love Video Game & Techno!") (taking place on 02/16/2020), and talked to us quite a bit about the idea of inheriting the arcade sound.

Soushi Hosoi - Formerly the composer for the Sonic Wings series from developer Video System. These days he produces various musical artists, performs live himself, and is also involved in streaming.

Ikeda Minorock - The Representative Director of INH. Not only is he responsible for the planning and business operations of Game Center Mikado arcades as the owner, but he's also a musician that serves as the lead guitarist for band Heavy Metal Raiden.

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Darius Cozmic Collection – Darius Interview

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Darius Interview Header

Interview - Darius: Until We Make A Giant Battleship

Seiji Kato - A Taito employee in the hardware section of the Technological Development department, he's involved in arcade cabinet design. He's worked on a lot of big games released from Taito and Square Enix in recent years.

Yukiharu Sanbe - Joined Taito in 1979, and was involved in a lot of their 80s games, starting with Darius. After that he went on to help establish their karaoke and mobile games division, and currently serves as a technology adviser for Taito.

Zenji Ishii (Guest) - Former Editor-In-Chief of Gamest magazine. He's the guest interviewer.

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Shooting Live 2019 – Vertical Shooting Night: An Event Packed With Shooting Love

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Shooting Live Title Image

Shooting Live 2019 - Vertical Shooting Night was held on 02/21/2019 at AREA in Tokyo's Takadanobaba. This event was the second in Famitsu's series of concerts (following the first one that was centered around pixel-drawn RPGs), and was centered around vertical scrolling shooters. There was a live music section featuring performances by two bands that know the sounds of an arcade better than anyone, a DJ set featuring wonderful composers, and a talk segment featuring some shooting game-loving celebrities. We're bringing you coverage of this event that was packed full of shooting love.

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The People Reviving the Darius Series

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Darius Cozmic Collection - Dev Team Shot

We've interviewed the main staff responsible for the Darius Cozmic Collection at Taito and M2 (who is responsible for the porting). It's divided up into three topics: We start with the details of planning the collection, move into the fixation on sound, and then end with some features found only in this collection.

Tatsuhito Kasuga (Sound, M2)
Kazuki Kubota (U-Design, M2)
Tetsuya Abe (Main Programmer, M2)
Saoki Kudou (Sound, M2)
Hirotoshi Kobayashi (Producer, Taito)
Yuuichi Toyama (Development, Taito)
Naoki Horii (Producer, M2)
Yukiko Karashima (Director, M2)

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Darius Plus

Reviews
Darius Plus - Title Screen
Hardware: PC Engine
09/21/1990 (Japan)
ダライアスプラス

This second port of arcade shooter Darius was based on the PC Engine CD Super Darius (the first home port ever, released 6 months prior to this one), from the same developer and publisher. Being on a standard HuCard instead of a CD, this was obviously the Darius port for those who couldn't afford or just didn't have a PC Engine CD, so a lot more technical limitations were at play here than for Super Darius. But the results of this port are pleasantly surprising.

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