Tag Archives: Shooters

Gradius

Reviews
Gradius (Arcade) - Title Screen
Arcade
05/29/1985 (Japan), 1985 (US), 09/1985 (PAL)
グラディウス
Nemesis
Gradius (originally titled "Choujikuu Fighter Gradius") wasn't the first shoot 'em up to grace arcades with its presence, in fact many big names came before it. Space Invaders, Xevious, Galaxian, Ozma Wars, and even western titles like Asteroids and Defender all came first. So why was Gradius significant? Not only did it introduce several "characters" that would reoccur throughout the Konami universe (The very ship that you control called the Vic Viper, Moai heads, etc), but because it fleshed out the details of exactly what the average horizontal shoot 'em up would become: A game about strict power-up management, and pattern observation/memorization, and reaction. This may sound negative, but shoot 'em up fans (myself included) have long since embraced what the genre is, and they really have Gradius to thank for making it that way. Continue Reading

Mamoru kun wa norowarete shimatta!

Reviews
XBox 360
06/25/2009 (Japan)
まもるクンは呪われてしまった!
Mamoru is Cursed!
Mamorukun Curse!
"Mamonoro" (the shortening of this game's full title, something that Japanese gamers love to do) is a shooter/shmup that was originally an arcade game running on Sega's NAOMI hardware, released in July 2008. While the XBox 360 may not have ever sold that well in Japan, it did quickly find its place among hardcore shooter fans not long after its Japanese release. So it really is no surprise that this title was ported to the 360 not even one year after its arcade release. Continue Reading

Choujikuu Yousai Macross

Reviews
Famicom/NES
12/10/1985 (Japan)
超時空要塞マクロス
Super Dimensional Fortress Macross
Horizontal and vertically scrolling shooters were incredibly popular in the arcades in the 80s, so naturally that popularity extended to home consoles too. In fact, by the end of 1985 the Famicom had already seen home ports of a lot of the popular arcade shooters of the time: Xevious, Galaxian, Galaga, Space Invaders, and Star Force. It only made sense that the hit anime franchise Macross, known for its mech/fighter plane hybrids, would be transformed into a horizontally scrolling shooter on the Famicom. Actually Macross had already had its first console shooting game on Bandai's own short lived home console, the Arcadia, just about 2 years prior. Though this came after the aforementioned genre establishing shooters, it beat some others (such as Gradius) to the home market by several months. Continue Reading