Tag Archives: Super Famicom

Today’s Akihabara With UK

Magazine Translations
UK in Akihabara at Friends retro game shop
Interview/Article - Yukio Hayashi Photography - Hiroyuki Matsuzaki (https://www.instagram.com/itl_mtzk/) UK is the guitarist in a duo called MOROHA, that blends music and spoken words. He also loves games and Akihabara. We talked to him about why he's so entranced with Akihabara as we walked around the area for around three hours, as it poured down rain during the rainy season. 1:00 PM on 6/10, pouring rain. JR Akihabara Station, the Electric Town exit. It's too bad that it's pouring rain, but thanks for doing this. (UK) Thank you. First off, I'd like to hear some of your memories of Akihabara over lunch. Where do you usually eat when you come here? (UK) Sure. A lot of the times it's ramen or something, but I go to Gansen a lot too. Ahh, Gansen's great. Let's go. 1:10 PM, pouring rain. In front of Gansen. ...Looks like it's closed today and tomorrow (Laughs) (UK) Too bad! Alright, let's go get some curry from a place near Suehirocho station instead. Continue Reading

Sound Creators That Pushed Hardware Limits: Yuzo Koshiro and Yasunori Mitsuda

Koshiro and Mitsuda 1In this interview, Yuzo Koshiro not only talks with us about music during the Super Famicom era, but also about working on the indispensable ActRaiser. Yasunori Mitsuda also talks about working on Chrono Trigger, a game that Koshiro said smashed his confidence to pieces. What have their journeys as creators been like, evolving along with the hardware? We've got the answers here. Yuzo Koshiro - The president of Ancient, and also a composer. He previously composed music for the Ys series with Nihon Falcom. Having gone freelance after that, he established Ancient in 1990 and got involved in games such as ActRaiser. In recent years he's composed music for the Etrian Odyssey series, and more. Yasunori Mitsuda - The president of Procyon Studio. After working at Wolf Team as a sound programmer, he joined Square (currently Square Enix), and made his debut as a composer with Chrono Trigger in 1995. He later went independent and formed his own company, Procyon Studio. In recent years he's worked on music for games such as Xenoblade Chronicles 2, the Inazuma Eleven series, and more.

The Industry Shaking ActRaiser

Around when did the two of you first meet? (Koshiro) It was during the development of Kid Icarus: Uprising, which was released in 2012. Other composers were involved apart from me, but Mitsuda brought us all together. Procyon Studio even took care of all the recording. Continue Reading

25 Years Since The Release Of Final Fantasy VI – Looking Back At The Passion

Magazine Translations
FFVI Interview - Group
25 years ago, Final Fantasy was already a hugely popular series. But with FFVI you can really feel the determination of the staff to not rest on their laurels due to the series' reputation. These legendary creators took a look back at their memories of the development of this title with us. Eiji Nakamura - As the sound engineer for FFVI, he was responsible for the sound effects and sampling. He's currently the president of Sound Racer. Kasuko Shibuya - Square Enix's "Pixel Artisan". As the graphics director for FFVI, she was in charge of the character pixel graphics. Hironobu Sakaguchi - As the father of Final Fantasy, he needs no introduction, and he served as the producer of FFVI. He's currently the president of Mistwalker. Yoshinori Kitase - An executive officer at Square Enix, he served as the director for FFVI. He also put together the event team. Minoru Akao - He was in charge of the sound programming for many Square titles, beginning with FFVI. He's currently the president of RedSpark. Continue Reading

Wild Guns Reloaded Developer Interview

Magazine Translations
Wild Guns Reloaded - Miyabe and Iwatsuki

The Reason for Remaking Wild Guns

A remake of Wild Guns by the original staff. We've asked director/programmer Mr. Miyabe and sound composer Mr. Iwatsuki about the secrets behind the birth of this title.

Reloaded was made by the same team that made the original

First of all, please tell us the details of developing Reloaded. (Miyabe) Our biggest reason for doing it was that last year was our company's 30th anniversary. It's not a very big company and the name of it has changed over time. Also "They don't have anyone left that actually makes games" and "No one who used to work there back in the day is still around" are both things that people think about us. Even so, we wanted to say that we still had it in us. We'd hardly released any of our past titles to Virtual Console and such, and we'd been thinking that we'd like to make them available somehow. Also we still had all of the original team members around from back then, so we wanted to try actually remaking it instead of just putting it in an emulator or something. We didn't have much confidence in its success at the time, but being in the Internet age we looked up what people thought about Wild Guns and learned that it's well liked after all. Continue Reading

Bastard!! -ankoku no hakaishin-

Reviews
Hardware: Super Famicom/SNES
Released: 01/28/1994 (Japan)
BASTARD!! -暗黒の破壊神-
Bastard!! -The Dark God of Destruction-
Though it may not seem like it to some, Bastard!! is one of Shounen Jump's best selling manga series of all time. Having debuted in 1988 and still running today (no matter how infrequent), this dark fantasy gained popularity over the years despite itself. Manga featured in Jump publications are typically crated to appeal to either a young or extremely broad audience. Bastard!! broke the Jump mold its copious amounts of sex and violence, but was not punished for it whatsoever in terms of sales., While all of this may be unusual for a Jump published work, it is somehow appropriate for a dystopian and highly heavy metal influenced work. And when I say it's heavy metal influenced, I mean that in every possible way. The main character, Dark Schneider, is named for German heavy metal vocalist Udo Dirkschneider (of Accept and U.D.O.). The world itself is named Metallicana (obviously a play on Metallica), and more characters and spells than you can count have names that are references to well known heavy metal and rock musicians: Lars (Lars Ulrich of Metallica), Bon Jovina (Bon Jovi), Guns N' Roses, Whitesnake, Anthrax and more. We even get into the more obscure with the character Dai-amon (a reference in both name and appearance to heavy metal vocalist King Diamond, of both Mercyful Fate and his own solo work) and Abigail (most likely a reference to one of King Diamond's most well known albums of the same name). Continue Reading