Zenji Ishii on High Scoring
“All the time I spent thinking, struggling with what I needed to do, and figuring out what it would take to get a high score ā I really believe those experiences have helped me in life too.” – Zenji Ishii, Gamest
“All the time I spent thinking, struggling with what I needed to do, and figuring out what it would take to get a high score ā I really believe those experiences have helped me in life too.” – Zenji Ishii, Gamest
“But honestly, there hasn’t been a single moment up until now where I haven’t been engaged with anime or games.” – Kana Urasawa
“Darius, without a doubt, represents the ultimate form of arcade games as machines, continuing from the ā70s and ā80s.” – Ikeda Minorock, Mikado arcade owner and operator
“I fundamentally believe that there should be home ports of arcade games. If possible, Iād like to make them games that can be played for long spans of time.” – Hiroshi Kataoka, Fighters Megamix Director
“It’s a game where you can really immerse yourself in the world…I find it challenging to articulate my feelings well. Whether in words or writing, expressing how amazing this game is can be difficult for me.” – Zenji Ishii, Editor at Gamest magazine