Super Darius
And though the enemy patterns aren’t actually any different than the original, I would imagine the zoomed-in view makes for a lot of re-learning for those who had spent a lot of time with Darius in the arcade.
And though the enemy patterns aren’t actually any different than the original, I would imagine the zoomed-in view makes for a lot of re-learning for those who had spent a lot of time with Darius in the arcade.
An even more novel idea than introducing real enemy patterns is distinctive Gradius power-up system.
While I wouldn’t call this a bullet hell shooter, there are some complex bullet patterns to weave your way around during some of the later bosses. This is where using the curse mechanic can really save you!
While this first entry in the Macross game franchise isn’t a bad game, it’s just not very interesting or fun. And it’s definitely not as notable as some of the other entries yet to come.