25 Years Since The Release Of Final Fantasy VI – Looking Back At The Passion
“From the Famicom era before FFVI, Konami’s games always had the coolest sound. That’s why Mr. Sakaguchi told me to ‘Beat Konami'” – Minoru Akao
“From the Famicom era before FFVI, Konami’s games always had the coolest sound. That’s why Mr. Sakaguchi told me to ‘Beat Konami'” – Minoru Akao
For Reloaded I looked at the old Assembly source code that I wrote for the original and thought ‘How am I going to write this in a modern programming language?'” – Toshiyasu Miyabe, Natsume Atari
I can’t recommend that anyone buy this, or even bother playing it, unless they are a Bastard!! super fan or a fighting game historian.