Tag Archives: Arcade

Today’s Akihabara With UK

Magazine Translations
UK in Akihabara at Friends retro game shop
Interview/Article - Yukio Hayashi Photography - Hiroyuki Matsuzaki (https://www.instagram.com/itl_mtzk/) UK is the guitarist in a duo called MOROHA, that blends music and spoken words. He also loves games and Akihabara. We talked to him about why he's so entranced with Akihabara as we walked around the area for around three hours, as it poured down rain during the rainy season. 1:00 PM on 6/10, pouring rain. JR Akihabara Station, the Electric Town exit. It's too bad that it's pouring rain, but thanks for doing this. (UK) Thank you. First off, I'd like to hear some of your memories of Akihabara over lunch. Where do you usually eat when you come here? (UK) Sure. A lot of the times it's ramen or something, but I go to Gansen a lot too. Ahh, Gansen's great. Let's go. 1:10 PM, pouring rain. In front of Gansen. ...Looks like it's closed today and tomorrow (Laughs) (UK) Too bad! Alright, let's go get some curry from a place near Suehirocho station instead. Continue Reading

Hamster Applies For a Guinness World Record For an Unprecedented 131 Consecutive Weekly Releases

Hamster World Record - Satoshi HamadaHamster has released downloadable titles for 131 consecutive weeks, including the start of the Arcade Archives Neo Geo series when the Nintendo Switch released on 03/03/2017. As a result, they've applied for a Guinness World Record. Having released a total of 167 titles on the Nintendo Switch, this is an unprecedented number of releases. Series producer and president Satoshi Hamada gives us the whole story.

A Record Only Possible Due to Cooperation From Other Companies

What made you decide to develop for the Nintendo Switch, which is serving as the starting point for this record? (Hamada) We decided on it as soon as we heard about the Nintendo Switch. We'd already started releasing the Arcade Archives series on the PlayStation 4, but we were thinking of bringing it to the Switch as well. Continue Reading

Takahashi Meijin Speaks: The Game Industry During the First Year of the Heisei Era

Magazine Translations
Takahashi Meijin Header
Interview/Text: Kaze no Iona Photography - Noriaki Watanabe Profile - Starting out in the game industry with Hudson in 1982, he was in the PR department when Hudson began releasing games on the Famicom, and was known to the media as "Takahashi Meijin". Since leaving Hudson in 2011 he's appeared on broadcasts as a game presenter, established his own company called DokiDoki Groove Works, and has otherwise continued to be active in the industry. 30 years ago, the name of the era changed to Heisei. What was the game industry like during that first year? We took a look back on it with someone who was on the front line as an employee of Hudson, Takahashi Meijin. Continue Reading

Our Nostalgic Games: Samurai Shodown

Magazine Translations
Our Nostalgic Games Samurai Shodown Header

Our Nostalgic Games ~Retro Gamer Roundtable~ #202

Editors passionately discussing games playable on modern hardware that are just as good as they've ever been!

Arcade Archives Neo Geo (PS4) - Samurai Shodown

A weapons-based fighting game with a Japanese flavor that was released by SNK in 1993. With swords and daggers as your weapons and a single blow being fatal, many intense matches can unfold. Original Release Year: 1993 Hardware: Arcade Date of Digital Release: 12/08/2016 Maker: Hamster Continue Reading

Space Invaders Invincible Collection: Creator Interview

Magazine Translations
Space Invaders - Title Image
To commemorate the announcement of this new title, we have an interview with the original Space Invaders creator Tomohiro Nishikado, as well as Yuuichi Toyama, who is handling the collection. They tell us some behind the scenes stories about the legendary game that created such an enormous boom, as well as some interesting things about the collection. Pay close attention to this first hand account from the person that helped create game culture as we know it today. Tomohiro Nishikado (Taito Advisor) - The creator of Space Invaders needs no introduction. He currently works as an adviser for Taito. Yuuichi Toyama (Producer of the Space Invaders Invincible Collection) - He joined Taito in 2017, and has previously worked on the Darius Cozmic Collection.

The Game That Caused a Move From Electromechanical to Video Games

As of 2018, it's been 40 years since the first Space Invaders game. Mr. Nishikado, do you have a lot of emotional attachment to it, being the developer? (Nishikado) I continue being surprised at how much time has passed, every 10 years since its release. Continue Reading
1 2 3 8