Tag Archives: Arcade

Tadashi Takezaki Interview

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Tadashi Takezaki

Tadashi Takezaki is currently the president of TMS Entertainment, but was previously involved with all domestic Sega Mega Drive software in a marketing capacity. Today he enthusiastically talks about an outsider's view of Sega as someone who's acted both as the face of Sega and as a representative of Sega fans.

Interview: Kiyoshi Tane

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Arcade Developers Talk Sega’s History of Taking On Challenges

Sega was always the first to implement cutting edge ideas and technology into their arcade games, and they've continued to shock us over the years. Today we have an interview with two people who have made those very games happen. Just what sort of things have happened behind the scenes during Sega's history of taking on these technological challenges? These two witnesses to this phenomenon talk about this seldom discussed topic!

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Once Again Asking the Father of Space Invaders About its Creation

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Tomohiro Nishikado

We ask developer Tomohiro Nishikado everything from the standard questions to urban legends about Space Invaders.

Space Invaders was a game that was also a social phenomenon, and you could argue that the history of Japanese games began with it. Why is it that developer Tomohiro Nishikado joined Taito and made games? Why did Space Invaders have a vertical monitor? Why did it use a joystick? And what was the company structure like at Taito back then? We interviewed Mr. Nishikado to ask him these kinds of questions. If you read these alongside the other four interviews in this book, you'll certainly deepen your understanding of the Space Invaders legacy.

Tomohiro Nishikado - Taito Advisor
Born in Osaka Prefecture's Kishiwada City in 1944. He joined Pacific Industrial, a development subsidiary of Taito, in 1968. There he worked electro-mechanical games such as Sky Fighter, and a Pong clone called Soccer. And in 1978, the previously mentioned huge hit known as Space Invaders was released.

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Retro Gamer’s Room: Room 5 – MCU

For this issue we have a very popular musician that serves as an MC for Kick The Can Crew, MCU! We've infiltrated his game room, which feels more like a secret base, that he maintains despite moving frequently.

Interview/Photo/Text: Kaze no Iona
In collaboration with Retro Consumer Aikoukai

MCU Game Room 1
The retro items and games that are on display here. MCU is both a musician and lover of retro games and items, and is also publicly known as a retro game fan.
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Darius Cozmic Collection – Darius Interview

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Darius Interview Header

Interview - Darius: Until We Make A Giant Battleship

Seiji Kato - A Taito employee in the hardware section of the Technological Development department, he's involved in arcade cabinet design. He's worked on a lot of big games released from Taito and Square Enix in recent years.

Yukiharu Sanbe - Joined Taito in 1979, and was involved in a lot of their 80s games, starting with Darius. After that he went on to help establish their karaoke and mobile games division, and currently serves as a technology adviser for Taito.

Zenji Ishii (Guest) - Former Editor-In-Chief of Gamest magazine. He's the guest interviewer.

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