Tag Archives: Bio Hazard

Looking Back on the Original Resident Evil 3 With the Announcement of the Remake

Magazine Translations
Resident Evil 3 Famitsu Retrospective

Fans are excited about the announcement of RE:3 remake, so in this special feature we're going to take a look back at the original Resident Evil 3 from 20 years ago! Will Famitsu editor Dedeo and writer Gojira Ota talk about the Famitsu strategy guide articles from back then!?

Dedeo (Famitsu Editor) - His first job for Famitsu was writing the strategy guide articles for Resident Evil 3 in 1999. Finding the fun in knife-only runs and speed running the game, he's eager to walk around a more modern version of Raccoon City once again!

Gojira Ota (Freelance Writer) - He joined Famitsu in 2000, and has been a freelance writer since 2007. He had a lot of fun with the series from parts 1 through 3 (his favorite), but he's a little foggy on them now. When RE:3 remake comes out, his job will be...just playing the game!

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BioHazard: Revelations

Hardware: 3DS
01/26/2012 (Japan), 02/07/2012 (US), 01/27/2012 (PAL)
バイオハザード リベレーションズ
Resident Evil: Revelations
Biohazard Revelations - Title Screen

*Please forgive the lack of screenshots in this review, but I do not currently have a 3DS with capture capabilities and this game does not support the ability to post screenshots to Miiverse.

Revelations was released at a very interesting time in the history of the Resident Evil series. Resident Evil 5 was released back in 2009, and while it was extremely competent as a third person shooter it fell under a lot of criticism for leaving the horror elements typically associated with the series by the wayside. Though those criticisms were answered with the Lost in Nightmares DLC, it seems most had already made up their minds about the game at that point. Not long after the launch of the 3DS in 2011, we saw the release of the first original portable Resident Evil game in quite some time: Resident Evil: The Mercenaries 3D. While this game clearly showed that the 3DS was capable of powering some very nice looking games, it was ultimately just an extended Mercenaries mode made into its own packaged game. Finally later in the year we were treated to a bit of Resident Evil nostalgia with HD versions of two classics in the series: Resident Evil: Code Veronica X and Resident Evil 4. This was also a mere couple of months before the abortion that was Resident Evil: Operation Raccoon City, and the critically panned Resident Evil 6 would not hit until the later part of the year.

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2014: Ahhhh! (Too Much To Play)

Blog

Some big life events happened for me this year, and none of them were really all that good. I won't go into details since I like to keep those sorts of things off of this site, but given those events it's very surprising that I managed to play as many new games this year as I did. In fact I probably tried to play too many, because most of the games that I picked up near the end of the year I haven't been able to spend as much time with as I would have liked. Regardless, there have been some real gems this year that are well worth talking about. More long form write-ups are still coming for several of these, but for now I'll briefly mention everything I played that came out this year and point out the highlights.

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Biohazard

Reviews
Hardware: GameCube
03/22/2002 (Japan), 04/30/2002 (US), 09/30/2002 (PAL)
バイオハザード
Resident Evil

Released exactly six years after the original PlayStation version of Bio Hazard in Japan, this GameCube version (often referred to as "REmake") is nothing less than a rebirth of the original classic in every way. This is no port or slightly updated version: It is a complete remake. And it represents everything that a great remake should be. It adds so much while keeping things just familiar enough to the original. REmake also marks Capcom's first title released on the GameCube hardware, and the first of three Bio Hazard/Resident Evil exclusives on the platform (though some of them would not necessarily remain exclusives). Director of the original game, Shinji Mikami, also returns to this remake as director despite having taken on the more distant role of producer for every title in the series since.

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Bio Hazard

Reviews
Hardware: Playstation
03/22/1996 (Japan), 03/30/1996 (US), 08/01/1996 (PAL)
バイオハザード
Resident Evil

Horror inspired games have taken many forms over the years. It's hard to say what the earliest example of one is, but there were two that very notable influenced the creation of Bio Hazard/Resident Evil: Sweet Home and Alone in the Dark. The funny is that these games couldn't have been more different.

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