Tag Archives: Famitsu

Aka to Blue Type Revolution – Soushi Hosoi and Ikeda Minorock Interview

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Hosoi and Ikeda - Header

Stories From Aka to Blue Type Revolution With Soushi Hosoi and Ikeda Minorock! We Talk to Them About Taking Inheriting the Arcade Sound Just Before Their Live Performance!

The arcade shooting game Aka to Blue Type Revolution was officially released on 11/27/2019. Having been awhile since a new shooting game was released in arcades, this long-awaited title acts as the debut game to utilize the new exA-Arcadia board. Today we bring you a special in-depth conversation about arcade sound with Sonic Wings series composer Soushi Hosoi and  Game Center Mikado owner Ikeda Minorock. They were preparing for their live performance at a rock event called "Game to Techno ga Suki!" (officially titled "We Love Video Game & Techno!") (taking place on 02/16/2020), and talked to us quite a bit about the idea of inheriting the arcade sound. Soushi Hosoi - Formerly the composer for the Sonic Wings series from developer Video System. These days he produces various musical artists, performs live himself, and is also involved in streaming. Ikeda Minorock - The Representative Director of INH. Not only is he responsible for the planning and business operations of Game Center Mikado arcades as the owner, but he's also a musician that serves as the lead guitarist for band Heavy Metal Raiden. Continue Reading

Looking Back on the Original Resident Evil 3 With the Announcement of the Remake

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Resident Evil 3 Famitsu Retrospective
Fans are excited about the announcement of RE:3 remake, so in this special feature we're going to take a look back at the original Resident Evil 3 from 20 years ago! Will Famitsu editor Dedeo and writer Gojira Ota talk about the Famitsu strategy guide articles from back then!? Dedeo (Famitsu Editor) - His first job for Famitsu was writing the strategy guide articles for Resident Evil 3 in 1999. Finding the fun in knife-only runs and speed running the game, he's eager to walk around a more modern version of Raccoon City once again! Gojira Ota (Freelance Writer) - He joined Famitsu in 2000, and has been a freelance writer since 2007. He had a lot of fun with the series from parts 1 through 3 (his favorite), but he's a little foggy on them now. When RE:3 remake comes out, his job will be...just playing the game! Continue Reading

Our Nostalgic Games: Moon Patrol

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Famitsu - Moon Patrol

Our Nostalgic Games ~Retro Gamer Roundtable~ #179

Editors passionately discussing games playable on modern hardware that are just as good as they've ever been!

Arcade Archives Neo Geo (PS4) - Moon Patrol

A side-scrolling action game from Irem. Controlling a moon buggy that shoots up and forward, this game features Beginner and Champion courses. Original Release Year: 1982 Hardware: Arcade Date of Digital Release: 03/22/2018 Maker: Hamster Continue Reading

Takenobu Mitsuyoshi Dinner Show

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Mitsuyoshi Dinner Show Ad

Japan's Best Singing Sega Employee Belts Out During a Company Dinner! Our Full Report of the Takenobu Mitsuyoshi Dinner Show!

By Umanami Rei There are a lot more photos from the event available in the original article!

Takenobu Mitsuyoshi Dinner Show @ A Company Cafeteria

A lot of people probably went crazy when this was tweeted out on Sega's official Twitter account on 10/28/2019. Sega Interactive sound creator Takenobu Mitsuyoshi is known worldwide as "Japan's best singing salary man", and is a point of pride at Sega. Be that as it may, it turned into a big deal online with people asking "An employee is singing at a company dinner?" and "Why a dinner show?" about this never before attempted experiment. But it's out of fashion for the media to let such an interesting...no...ground-breaking first of an event to be left uncovered! Famitsu.com hurriedly got the scoop, and now we bring you the results of me sneaking into this Sega Sammy Group employees-only event! Continue Reading

Mega Drive Darius: Have Fun With This Historical What-If of a Port

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Mega Drive Darius - Toyama and Ishikawa
Yuuichi Toyama (Taito Development Division 2, Development Department, left) Katsuhisa Ishikawa (Taito Development Division 1, Head of Sound Department, right) What were each of you doing when Darius first came out? (Toyama) I would have been working on Thunder Force III at Technosoft around then. I was responsible for game development on the MSX, but was very jealous of the capabilities of arcade hardware (Laughs) I played Darius quite a bit and everything about it astounded me, including the three screen cabinet. (Ishikawa) I was still in high school. I remember thinking what an amazing game Darius was when it rattled the windows of the old shop I used to play it in, with the huge sound it put out from the Body Sonic system (Laughs) Continue Reading
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