Hiroyuki Takahashi (President of Camelot)
After working on the Dragon Quest series, he went independent and developed Shining in the Darkness. Afterward he established the company as being named "Sonic" and worked on the Shining series, which was incredibly influential to strategy RPGs going forward.
Shugo Takahashi (Co-President of Camelot)
Hiroyuki Takahashi's younger brother. He previously worked at a business software company, but then went over to the games industry at his brother's invitation, when he helped established Sonic. Together they worked on the Shining Force series.
Before Developing Any Software, They Started By Creating Tools
First of all, please tell us the details about how you arrived at Shining in the Darkness.
(Hiroyuki) I was previously with Enix, and worked on the Dragon Quest series. I was sent overseas at that time, and I saw the game market there for the first time, with my own eyes. The Japanese game market was getting noticed overseas at that point, but I felt that entertainment was consumed in a different way. They were taking notice of Japanese games, but Japanese developers saying things like "Let's surprise foreign gamers even more" felt lacking in spirit to me. The Dragon Quest games were very refined titles, but I didn't think they could compete worldwide as they were.