Tag Archives: Marvelous

Neo Geo And Me File 2: Kenichiro Takaki

Famitsu Translations
Duck King
Publish Date: 08/09/2018
Executive Officer at Marvelous, President of Honey Parade Games. He develops games across many different genres for Marvelous, such as the Senran Kagura and Half-Minute Hero series.

A Genuine Neo Geo Fan Made Arcades His Home

So Mr. Takaki, I hear that you're the biggest Neo Geo fans in the game industry? (Takaki) I don't know if I'm the biggest or not, but I love the Neo Geo and I collect both the home cartridges and arcade boards. I have about 50 titles at home. Several years ago I was able to fix up my new house with a long held desire of mine: An arcade cabinet at the entrance! That's amazing! (Takaki) It's been my dream to have an arcade cabinet in my house ever since I was a kid going to arcades. Up until now I'd been renting places and didn't have enough space to have one, but I was finally able to make it a reality. Though I'd like to get a change machine now too (Laughs) Continue Reading

Monster Hunter Stories

Reviews
Monster Hunter Stories - Title Screen
Hardware: 3DS
10/08/2016 (Japan)
モンスターハンター ストーリーズ
The Monster Hunter franchise was no stranger to spin-off games by 2016. Not counting any of the handful of mobile games available (very few of which were in the style of a traditional Monster Hunter game), there were already three different MonHan Nikki: Poka Poka Airu Mura games (two on the PSP and one on the 3DS) and Airu de Puzzle (PSP). They were all very different experiences from the mainline Monster Hunter games in both visuals and game-play, and were all developed by studios other than Capcom (The Poka Poka Airu Mura games by From Software, and Airu de Puzzle by Natsume). But it was a little surprising that there hadn't yet been an attempt to make a JRPG that took place in the Monster Hunter universe. Capcom clearly took notice of this, and a JRPG is just what we would get from developer Marvelous in Monster Hunter Stories. Continue Reading

Soul Sacrifice Delta

Reviews
Hardware: Vita
03/06/2014 (Japan)
ソウル・サクリファイス デルタ
It has practically become a ritual in the world of Monster Hunter clones (though please see my article on the original Soul Sacrifice to find out why calling this game one may not be fair) to release an expanded version of a game approximately one year after the original has released. Monster Hunter itself started the trend with Monster Hunter G, and has done the same thing for practically every main installment in the series since. You can usually expect one of these expansions to add a ton of new quests and weapons. If you're lucky, you may get a few new minor features, bug fixes or optimizations. They really are for fans of the first game who just want to play some new content and are willing to pay the price of a whole new game for it. I'm very happy to say that Soul Sacrifice Delta is a huge exception to this rule. Everyone involved really went above and beyond to create what, in many ways, feels almost like a whole new game. Continue Reading