Tag Archives: Phantasy Star

A Witness To Numerous Mega Drive Talents

Magazine Translations
Sonic Document 1
Sega has an extensive library of games, from arcade to home console. A first-hand witness to this history of celebrated creators, Rieko Kodama has worked with them all from past to present. Not only do we hear anecdotes and stories, but we also get to see some unbelievably rare materials from back in the day...!

Rieko Kodama (Sega Games Producer)

Having entered Sega as a designer in 1984, she worked on such arcade games as Sega Ninja (Shinobi Princess). Afterward she was involved with various home console titles, and served as director for Magic Knight Rayearth on the Sega Saturn. Continue Reading

Phantasy Star Nova

Reviews
Hardware: Vita
11/27/2014 (Japan)
ファンタシースター ノヴァ
Ever since the release of the original Phantasy Star Online in 2000, each Phantasy Star game has been basically cut from the original PSO template with paper thin stories just to create some purpose for player actions. After all, the real appeal of these games was the multi-player aspect from the start, so who really cared about things like story? That's why it was so strange when Phantasy Star Nova was announced in 2013 as being a heavily story focused, primarily single-player entry in the PSO family. By this point Sega had probably forgotten that Phantasy Star had an identity before it went online, because it brought about a lot of hope from old fans of the series that this might finally be the return of the original Phantasy Star series in some way. It doesn't come as much of a surprise that those hopes were very misplaced. Continue Reading

2014: Ahhhh! (Too Much To Play)

Blog
Some big life events happened for me this year, and none of them were really all that good. I won't go into details since I like to keep those sorts of things off of this site, but given those events it's very surprising that I managed to play as many new games this year as I did. In fact I probably tried to play too many, because most of the games that I picked up near the end of the year I haven't been able to spend as much time with as I would have liked. Regardless, there have been some real gems this year that are well worth talking about. More long form write-ups are still coming for several of these, but for now I'll briefly mention everything I played that came out this year and point out the highlights. Continue Reading