Arcade Developers Talk Sega’s History of Taking On Challenges
“We searched for all sorts of parts, but ultimately we ended up customizing parts from a military-use radar in order to make it!” – Sega engineer Masao Yoshimoto
“We searched for all sorts of parts, but ultimately we ended up customizing parts from a military-use radar in order to make it!” – Sega engineer Masao Yoshimoto
“We couldn’t sell any because we had no stock…My mom said ‘Can’t they just give you one, since you’re the one who made it?!’” – Tomohiro Nishikado, creator of Space Invaders
“And I’m not very fond of rooms that are too chic or didn’t feel lived in” – MCU
“I raced over there as fast as I could,.. the shortest route there would have been almost 20 kilometers long! That’s how much I wanted a PC Engine!” – Rensuke Oshikiri
“There was this trick to reduce noise that involved putting two ash trays from the arcade on the radio cassette player to create more electrical resistance!” – Ikeda Minorock